This article features the role, qualifications and top recruiters of EdTech project manager in 2021
The Project Manager, Education Technology operates as point of contact on all technologies supporting the school and college’s digital education tools including: the Learning Management System, Curriculum Management System, audiovisual learning and virtual reality learning platforms. The EdTech Project Manager will work with tech vendors, IT, faculty and relevant stakeholders to ensure all electronic platforms meet the needs and demands of teachers as well as students. Provide technical leadership and support services in regards to adopting new functions and features, onboarding personnel in the use of e-learning platforms and overseeing systems integration, quality assurance and regular maintenance. The Education Technology Project Manager joins a team of purpose-driven staff members in a friendly, focused, fast-paced, entrepreneurial office environment.
This role requires strong communication skills because s/he will be responsible for project managing the execution of the program build of the educational experiences from start to end. The learning environments may contain gamification elements, badges, activities and assessments, and dynamic CRM functionalities.
To become an ideal EdTech Project Manager one needs to have recent and extensive working experience with complex, modern and feature-rich web applications, a deep understanding of different interaction models and game mechanics.
- As an Education Technology Project Manager one has to coordinate work by multiple teams to successfully create assets for all online learning experiences (e-learning and m-learning environments)
- Lead the architecture, design, and creation of the full learning experience online learning (e-learning + m-learning environments)
- Document and communicate critical status updates and risks with project teams
- Support project progress through tasks including on-platform planning and implementation, reviews for accessibility and others as they arise
- Contribute to the overall student experience primarily through the learning environment and app but also through lesson design, and lesson improvements
- Work with the broader design team to support improved UX across the institution’s entire education portfolio
- Support the asset creation of lesson assets when needed
- Lead user feedback (e.g. usability studies) sessions
- Create and promote deep empathy with learners of all ages and abilities
- Develop purposeful animations to support engagement and understanding of interactions
- Write detailed user stories and create and design detailed product road maps.
- Bachelor’s degree in a related field (education, project/product management, programming, etc.)
- 5+ years in professional training or instructional design for online learning; managing client-facing deliverables for enterprise-level clients; and transferable professional experience as a project manager in a fast-paced environment in which many people were involved in complex projects
- Knowledge of and aptitude for learning new technologies (e.g., Adobe Acrobat, Articulate Storyline, Airtable, Jira, Microsoft Office suite, etc.)
- Be a ‘thinker’ but also a ‘doer.’ Work well under time and budget constraints and able to set clear expectations and always meet deadlines
- Usability and Interaction Design- a designer position, but with a particular skill set of usability, interactions and flow
- Game Design: Experience in working with games and gamification elements such as levels, badges, certificates, mini-games, virtual economies, etc.; preference is given for candidates with experience creating online games and mobile interfaces and/or consumer or edutainment brand experience
- Understanding of special considerations in designing for Gen Z or even Alpha Gen students (attention span, academic level, instructions, comprehension, etc.) and well as educators
- Proficient in early-process techniques such as wireframing and flowcharts
- Proficient in creating highly interactive and engaging prototypes
- Strong ability to incorporate purposeful animations to support engagement and understanding of interactions
- Experience writing detailed user stories, handling a backlog and product roadmap
- Effective collaboration experience across teams and organizations
- Experience in obtaining and synthesizing user feedback from various sources, assessing root needs, and integrating that information into a cohesive design
- Ability to understand and communicate architectural requirements, preferences, and limitations.
- Candidates must have a Bachelor’s degree in Computer Science, Computer Engineering, Networking Technology, Computer Information Technology or Information Systems plus three years of experience in Operations Analysis and Design, Systems Programming, Instructional Technology or Education Technology; OR Associate’s degree in aforementioned areas with five or more years of related work experience
- Prior work at an institution of higher learning or academic medical center is preferred.
There are open EdTech Project Manager jobs in several cities including Navi Mumbai, Bangalore, Mumbai, Chennai, Gurgaon, New Delhi, Vadodara, Noida, and more.
EdTech Project Manager position has emerged as a growth powerhouse. Role of education technology project manager has become invaluable at a time when traditional learning centres have become out of bounds due to the pandemic. For job seekers, EdTech Project Manager could be one of the safest and highly rewarding career opportunities.