Metaverse education enhancing learning experience over EdTech through increased engagement
Metaverse is the intermixing of different planets to make the visual experience immersive. Multiple kinds of human activities are adopted by metaverse such as entertainment, socializing, education, shopping, business etc. to build an interesting narrative around a hypothetical situation. With the help of augmented reality and virtual reality, metaverse thrives to deliver an incredible 3D virtual world. Metaverse education can enable students to go through a real-life example of the theories they are learning. Unlike 2D audio-visual representations, metaverse education exposes the students to confront the world created out of their lessons, so that not only do they learn how it appears but also explore how it feels being around the setup. The concept of immersive education is gaining instant impetus across educational institutions and subsequently, EdTech companies are introducing the technology abundantly.
Role of AI
Metaverse education is highly lucrative for the EdTech industry and they can come up with multiple innovations concerning it. One such is involving artificial intelligence in the dynamics. AI-powered characters if incorporated into the 3D experience of students, the students will also assume support into the anonymous and new world they embark on where they might face doubts and questions which can be leveraged to enable the AI system to answer. This would further avert educators from any confusion with countless students with personal devices. Moreover, mobilizing AI to gain more and more insights about different students queries, aptitude and extent of observation.
Customizable Learning
The flexibility of metaverse education to adapt to every requirement of learners makes it stand as a powerful medium of imparting education. Students can acquire skills at their own pace, alongside going through discovery-based learning. Experiencing a vulnerable environment in a protected shape makes them fearlessly face the consequences and circumstances thrown at them. Interestingly metaverse education also gives them the opportunity to create what they have comprehended from their lesson in the same AR/VR mode. This further implies their observation and outcome of the lesson.
AR-VR-MR Inclusion
Metaverse education has facilitated the practice of education to co-exist with fun and full-time practicals. Metaverse is implemented through all the three technologies of virtual reality, augmented reality and mixed reality. Virtual reality entirely immerses the viewer in another world using headsets which are completely different from the ones around and have their own identity such as the inner parts of a sound system or under the earth’s surface. On the contrary augmented reality can be beneficial for portraying the location of the students filled with, imaginary objects and characters. AR usually helps in envisioning the past or the future around the place they are at present. Lastly, mixed reality enables the objects around the viewer to convert into relevant equipment matching with the world over the virtual world.
Overlapping Concepts
Metaverse education is substantially transcending barriers of education that were initially considered rigid. The blend of different subjects and demonstrating their connections through interdisciplinary learning is facilitated by metaverse. The virtual reality that is constructed over the platform skills students efficiently with the overlapping concepts. Each subject has the capacity to tweak another and that’s what is often excluded from the curriculum. For example, combining maths, geography, science into one lesson and representing a parallel universe with greater plausibility of the mixture and its end results.
Recent Inventions
Various metaverse education platforms are being introduced in the digital space for users. To name some would be Holo-MUSEUM, which is embedded with manifold educational content in it, Spatial metaverse where Great Barrier Reef can be witnessed, and Roblox that is designed for gaming but one can also create their own game.